
All players gain Karma by coming to Ascendancy LRP events. This can be used for character advancement, being spent on any of the player’s characters. Karma is spent to gain further levels in Skills or Talents. Usually Karma is gained at a rate of 10-25 Karma per event. This is received at the end of the event. There may be further awards for great success or excellent role playing. Some events may be worth more Karma to all players.
Karma is awarded to the player, rather than the character, and may be spent on any of the player’s characters, assuming they have been played for a proportion of the event.
Buying a Skill or Talent costs 20 Karma per level, assuming the character meets any prerequisites. For each level of a Skill or Talent they wish to buy, the character must already have the preceding levels of that Skill or Talent.
For Skills to learn a new Skill at Level 1, or to increase above Level 3, the character must have a Teacher who knows the Skill and the Teaching Skill at the level they are advancing to or higher.
To be able to raise any Skill to Level 4 requires that the character has 8 HAP.
To be able to raise any Skill to Level 5 requires that the character has 10 HAP.
Progression Levels
There are five distinct levels of characters progression: Talented, Veteran, Elite, Epic and Legendary. A starting character is considered to be Talented, as they meet certain requirements characters will be able to advance through these levels, increasing HAP Cap, as well as the number of Skills they may have at higher levels.
- 1. Talented –Total HAP is capped at 15 points. May only have one Skill at Level 5
- 2. Veteran – Total HAP is capped at 20 points. May only have up to two Skills at Level 5.
- 3. Elite – Total HAP is capped at 25 points. May only have up to four Skills at Level 5.
- 4. Epic – Total HAP is capped at 30 points. May only have up to eight Skills at Level 5.
- 5. Legendary – Total HAP is capped at 35 points. May have an unlimited number of Skills at Level 5.
To increase in level the character must complete an advancement quest for the level they are advancing to, as well as meet the Minimum HAP required for the level, and have a number of Talents at level 5 within the same Triplet (This can be either Heritage or Vocation).
You must have completed a Quest corresponding to the level you are advancing to for your character to advance. Advancement Quests can be assigned by a Ref, and on rare occasions may be part of an event rewards, however event quests only count up to Elite.
Lastly, the character must have a number of Ranks of Influence, this is the total of all Ranks, whether that be several Level 1 Ranks or Ranks of varying degrees. The Total Required depends on your Highest Influence Rank, with Higher Levels requiring more Ranks if you don’t meet a certain threshold.
These requirements are summarised on the table below:
| Character level | HAP minimum | Talents at 5 from same triplet | Rank 1 influences | Rank 2 influences | Rank 3 influences | Rank 4 influences | Rank 5 influences |
|---|---|---|---|---|---|---|---|
| Veteran | 15 | 1 | 15 | 5 | 5 | 5 | 5 |
| Elite | 20 | 2 | 30 | 20 | 10 | 10 | 10 |
| Epic | 25 | 3 | 45 | 35 | 25 | 15 | 15 |
| Legendary | 30 | 3 | 60 | 50 | 40 | 30 | 20 |



